这本书是Sparth的个人作品集。Sparth在游戏行业从事动作艺术指导和概念设计师已经超过10年,完成了Wolfenstein 3D, Doom I & II, and Quake I & II的制作。在他的工作和个人作品中,无论什么类型的工作都无法限制Sparth发挥他的创造力。成长于法国并且经常周游列国的他,已经深深被各种文化所影响,也是因此,他才得以具备多重的创造力。
Structura: The Art of Sparth is a collection of his personal artwork. Sparth has been an active artistic director and concept designer for the gaming industry for over ten years. Currently with idsoftware in Texas, a renowned leader in the gaming world with such titles as Wolfenstein 3D, Doom I and II, and Quake I and II, Sparth has been integral in designing the games that the video game enthusiasts of today devour.n both his professional and personal work, there are no limits to Sparths creativity when it comes to translating forms and concepts with an creativity when it comes to translating forms and concepts with an experimental and original approach.
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